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PROGRAMMER

Cosmo Tales
Programming
Prague / Brno, Czech Republic

Bohemia Interactive, the leading independent game development company in the Czech Republic, with 25 years in the industry, is looking for an experienced Engine Programmer!

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Cosmo Tales
PROGRAMMER

PROGRAMMER

Your main task will be to contribute to development and research of our new Enfusion Engine, which will serve as the technical backbone of our future games. You'll develop new tools for our artists, designers, animators, sound designers and other developers who work on our games. You'll also be working on the technologies and tools used for creating large-scale game environments, and on tools that our community will use for creating their own user mods.

Responsibilities:

  • Contribute to development and research of the Enfusion Engine.

  • Develop new tools for artists, designers, animators, and sound designers.

  • Work on technologies for creating large-scale game environments.

  • Create tools for the community to develop user mods.

Requirements:

  • Routine C++ knowledge

  • Strong OO design understanding

  • Math and linear algebra skills

  • Teamwork and communication skills

  • Good spoken and written English

  • Experience with game development

Welcomed Skills:

  • Experience of working in large engines / project

  • Ability to adapt to and work with a large codebase

  • Passion for video games

Please attach examples of your work (including source code).

We offer:

  • A friendly team of people enthusiastic about games

  • Possibilities for skill-development and growth

  • All our games for free

  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution

PROJECT

COSMO
TALES

Cosmo Tales is a brand-new take on space combat! Shift dimensions and change reality as a teenage driver in his witty sentient cosmobile.

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Cosmo Tales

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Prague, CZ

PRAGUECZECH REPUBLIC

In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

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BRNOCZECH REPUBLIC

In the unofficial capital of video games in the Czech Republic, Bohemia Interactive has a branch near the main train station, and just like at other branches, Arma is being developed here, as well as Vigor.

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Brno, CZ
Bohemia InteractiveBohemia Interactive

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