UNITY PROGRAMMER UI/UX
We are looking for a Unity developer to work on our ENGU project’s UX/UI at our office in Prague. Your job will be to collaborate with our UX/UI designer on the redesign and implementation of UX/UI editor components. You will also participate in the continuous development of the application, focusing on the quality of the user interface, as well as the overall user experience. There is also the possibility of becoming involved in other parts of the system depending on the project’s needs.
Responsibilities:
Programming in Unity; ensuring code quality, performance, and scalability
Collaborating closely with UX/UI designer on UX/UI creation and implementation
Working with design, art, and QA teams to ensure smooth feature integration and user-focused improvements
Collaborating on sprint goals, task breakdowns, and backlog prioritization
Aligning technical goals with project milestones; balancing innovation with delivery
Facilitating clear communication within the team and with managers; translating technical details effectively
Requirements:
Strong skills and expertise in C#/Unity
Strong organization, problem-solving, and communication skills
Proficient English (B2)
Welcomed Skills:
Professional experience with Unity UI (not UI Toolkit)
We offer:
A friendly team of people enthusiastic about games.
Possibilities for skill-development and growth.
All our games for free.
27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution.
PRAGUECZECH REPUBLIC
In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

